
#ifndef CHOOSELEVELSCENE_H
#define CHOOSELEVELSCENE_H


#include <QMainWindow>
#include"playscene.h"

class ChooseLevelScene : public QMainWindow
{
    Q_OBJECT
public:
    explicit ChooseLevelScene(QWidget *parent = nullptr);
    //重写绘图事件
    void paintEvent(QPaintEvent*);
    //游戏场景对象指针
    PlayScene*play=NULL;
signals:
    //写一个自定义信号
    void chooseSceneBack();

};

#endif // CHOOSELEVELSCENE_H